The developers of Battlefield V are looking into rebalancing the game’s time-to-kill and time-to-death. In a post on the game’s official Reddit, the devs wrote: “We’re seeing players die too often/too quickly and get frustrated because of it. So, we’re looking at how we can improve the experience for new players and veterans alike.” While there are some slight weapon tweaks in the newest patch, there is no current timeline for extensive rebalancing.
I haven’t played the full game but my experiences with the beta it felt like this was yet another game where someone thought it was a great idea to get “pro” players in to tell them how to make it for them, with the strong assumption that came across of people would play in squads and stay together correctly with varied roles when since BF3 it’s been usually just lone wolf Assault/Medics and Support spamming.
Still remember how Halo multiplayer also tanked when instead of looking at the behaviour of casual players and how to encourage them to play more objectives they instead focused on the tiniest amount of players possible and ended up driving away large parts of the fanbase.