This week ends the summer for most people in school and for those who follow the rules regarding wearing white pants. But it's not really over for gamers, since PAX is in full swing over in Seattle and the terrific rush of games for the fall hasn't begun yet.
As ever, it was a week packed full of stories for us to report and write. Plus we had some opinions we needed to share. (As well as some images, including the great one up top snapped by Borderlands studio chief Randy Pitchford.)
What follows is what we think is the best of our work. But, first, one of the best comments from our readers.
The Best Comment From The Community
Thine article struck me at the core-
Reminded me what this site is for-
And the humor is an added perk
When stuck for hours at my work!
Stephen Totilo was initially unimpressed with Resident Evil 6, but changed his mind after playing for six hours. More »
Stephen talks to Chris Hecker about the very normal-looking people featured in Spy Party. More »
Kirk Hamilton enjoys the more video gamey version of Rock Band. More »
Kirk rounds up news of Guild Wars 2 from the team. More »
If you've been playing Guild Wars 2 at all, then you've probably seen people talking about jumping. Dancing is cool too, and actually, standing in one place is pretty neat as well, but the thing people love to do most is jump.
That's partly because jumping was impossible in Guild Wars 1. More »
Luke Plunkett takes a look at some Halo 4 vehicles and figures. More »
Luke tells a Nintendo Legend's tale of starting out as a warehouse worker. More »
Richard Eisenbeis reviews Rurouni Kenshin, the historical fiction live-action adaptation of the popular manga and anime series. More »
Evan Narcisse played an incredibly, intentionally racist game. More »
Jason Schreier tells us about the small team making Natural Selection 2, with a big helping hand from the community. More »
Stephen finds Shepard's journey exhausted in this new DLC. More »
After one day of poking around Steam Greenlight, Kate feels like she has seen this all before. And then she realizes: in a way, Steam's suddenly going all Kickstarter. More »
Fahey finds this affordable PC quite capable. More »
Kate's first log with Guild Wars 2 finds her obsessively exploring the land. More »
Tina Amini's got a piece of Adventure Time dialogue read off by Pen Ward himself. More »
Evan discusses the advantages of mirroring voice actors with their in-game characters. More »
Luke reminds us that on August 30, 1987, the very first Street Fighter game was released by Capcom. Making today the series' 25th birthday. My God. How depressing.
Not for Capcom or Street Fighter, of course. More »
Brian rounds up all the week's big Metal Gear news. Twenty five years! The time has just flown by.
If you were hoping for Metal Gear 5, you're going to be disappointed. But there was other cool stuff.More »
Final Fantasy XIII heroine Lightning will be back in a new game, and it's a very different kind of Final Fantasy... More »
Tina confesses: I'm not really anti-Kinect. It's just that a lot of Kinect games really suck. But I absolutely love Dance Central and Fruit Ninja Kinect is always a hit with my non-gaming friends when they come over for after-partying.
But those hits are few and far between.
I wasn't expecting to enjoy Fable: More »
You can pick your preference between PlayStation and Xbox. You can argue that Halo is better than KillZone or that Uncharted tops Gears of War.
But it is becoming increasingly hard to argue that the Xbox 360's online subscription service is superior to the PlayStation 3's. More »
Kirk confesses: Being a superhero is exciting, no doubt about it. You get to wear a cool costume, use cool powers, and fight crime! But what about the nitty gritty bureaucratic aspects of being a superhero-the paperwork, the scheduling, all the stuff behind the scenes? More »
Kirk says there is a special type of anxiety that arises when you have to solve one of Ron Gilbert's puzzles in front of him. This is the guy who made Maniac Mansion and The Secret of Monkey Island, for gosh's sake. More »
"The game is about eating and spewing and chewing and swallowing," game designer Zach Gage says in this beginning of this 25-minute video that features me and Evan Narcisse playing Gage's new card game Guts of Glory. More »
Kate says that film adaptations of popular games are almost as inevitable as game adaptations of films-and often, just as terrible.
Early this morning, we learned that Konami once again have plans to take Metal Gear Solid to the silver screen. More »
Hollywood is making a Metal Gear movie! Again! It sounds like production on the flick is just getting started (again). The project has a producer, but there's no word of a director or screenwriter. More »
When it was first shown to writers in April, Owen knew what was in store for Madden's "Infinity Engine" of real-time physics. This is the YouTube age, where a game's every gaffe, glitch and goof is filmed and uploaded within moments of release, it seems. More »
Kirk writes: if there's anything Telltale's The Walking Dead game has taught me about myself, it's that come the post-apocalypse, I'd be of no use to anyone.
We like to think that all our time spent scoring video game headshots in Left 4 Dead and Dead Rising, or yelling advice at the protagonists of 28 Days... More »
While comparatively unknown in the West, Macross: Do You Remember Love? was one of the most important anime of the 1980s in Japan and was one of the most ambitious hand-drawn animation projects of all time. More »
Tim Rogers loves Final Fantasy VII, but he must roast it: More »
The Seattle Convention Center was covered in video game characters today for the first day of the Penny Arcade Expo. There were all manner of costumes-the elaborate, the humble, the humorous, the bizarre. More »