The Best Game Ending Of The Last Generation

As we at Kotaku planed out the final couple weeks of our Last-Gen Heroes series, we considered the possibility of a list of the best endings of the generation. "But game endings all suck," Luke said. "Well, except for The Last of Us," I replied.

And so, rather than put together some list of the best endings in gaming, I thought I'd bump up an article I wrote earlier this year about my favorite ending of the generation.

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There are other game endings that I've really liked over the last eight years. Journey, for example. The Walking Dead. BioShock 2. Portal 2. And more recently, Brothers: A Tale of Two Sons. But The Last of Us was so surprising, particularly for a high-gloss, big-budget action game, that it merits special recognition.

Since writing this, I've softened a bit on my stance that the game doesn't need a sequel. I mean, it still doesn't need one, but given how well its creators have carried themselves so far, I'll still gladly play a sequel if they make one. In the meantime, I'm very much looking forward to learning more about the coming downloadable add-on for the first game, which Naughty Dog will apparently be revealing this Thursday. (Can we hope for an in-game version of that excellent alternate ending? Probably too much to ask.)

No other game this big and ambitious has had the courage to rest its conclusion on a look, a pause, a tiny nod and a single word.

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"Okay."

Last-Gen Heroes is Kotaku's look back at the seventh generation of console gaming. In the weeks leading up to the launch of the PlayStation 4 and the Xbox One, we'll be celebrating the Heroes—and the Zeroes—of the last eight years of console video gaming. More details can be found here; follow along with the series here.

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To contact the author of this post, write to kirk@kotaku.com or find him on Twitter @kirkhamilton.

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