Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Oh boy. This one’s a treat. Wolfenstein II isn’t just one of my favourite games of the year, it’s one of the most stylish games of the year, so it’s a pleasure to be showcasing a big collection of art that went into its creation.

The art below consists of everything from concept pieces to environment work to promo art to textures. You’ll find links to each artist’s portfolio in their name.

ACHTUNG: SPOILERS BELOW.


To see the images in their native resolution, click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, get in touch!


Dennis Chan

Christoffer Lovéus

Geoffrey Rosin

Ayi Sanchez

Hector Eduardo Silveri

Vidar Rapp

Oskar Edlund

Ivan Martinez

Ivan Nestorov

Ben Wilson

Nicholas Cort

Fredrik Stertman

Karin Hagström

Myles Lambert

Alexander Ferm Forslund

Rajmund Wegner

Digital Dimension

Daniel Johnsson

Sophie Wood

Matthias Develtere

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.