Shadow of War gave a bunch of artists a chance to go to town on Tolkien’s universe, and they did not disappoint.

Below you’ll find a sample of concept work that went into the game’s development, courtesy of Monolith’s Steve Firchow and George Rushing, as well as the team at Karakter, a visual development studio from Germany who helped out on the game and who we’ve featured a few times here before.

To see the images in their native resolution, click on the “expand” button in the top-left corner.


Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, get in touch!