Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

The new Ghost Recon is out, and while it’s maybe not a high watermark for the series, it’s still got some cool guns and drones and Jon Bernthals that we’ll take a look at tonight in this feature on the art that went into the making of the game.

This isn’t every piece from everyone who was on Breakpoint, but it’s a good cross-section of stuff ranging from concept sketches to 3D modeling.

You’ll find links to each featured artist’s portfolio in their names below.

Alexis Rives

Geoffrey Bire

Wil Wells

Joe Gloria

Aymeric Thevenot

Mathieu Frossard

loïc [Liok] bramoullé

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs