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Borderlands 3 is out, so tonight I figured we’d take a look at a bunch of art that went into the game’s production.

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Below you’ll find a cross-section of works from throughout development of the game, from the earliest sketches through to completed character art. And while it’s not everything from everyone involved, it’s a good showcase of stuff that’ll give Borderlands fans a cool look behind the scenes of where everything in the game came from.

You’ll find links to each artist’s portfolio in their names below.


Max Davenport

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Amanda Christensen

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Jens Claessens

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Kevin Duc

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Robert Chew

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Adrien Debos

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Liquid Development

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Tyler Ryan

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Kevin Penrod

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Danny Gardner

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Tris Baybayan

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