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Tales of Symphonia Is Busted On PC

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Publisher Bandai Namco released Tales of Symphonia on PC yesterday, which would be good news if it weren’t such a disaster.

This version of the classic action-RPG is plagued with issues, following in the grand tradition of PC ports for games like Batman: Arkham Knight. The problems, as neatly rounded up in this NeoGAF thread, include a locked 720p resolution, extreme loading times, brand new typos, and incorrect button displays.


I tried to test out Tales of Symphonia this afternoon on our office PC, but it wouldn’t even run. Fahey had the same problem on his home computer. Fun times all around. Bandai Namco hasn’t yet responded to a request for comment.

In a post on the Steam page for Symphonia, a representative for the developer (who changed his handle from “LaZyMoFo” in the wake of this PC mess) wrote that Bandai Namco is “aware of the various issues.”

Thank you all for your comments and concerns regarding the current status of Tales of Symphonia for Steam. BANDAI NAMCO Entertainment America Inc. is aware of the various issues affecting gameplay and our production team is working to make sure that these matters are addressed.

Fixes have already begun rolling out; expect to see continous improvements moving forward with the title. We’ll continue to post updates on this board when they are available. Thank you for your continued support for the Tales of franchise.


Symphonia, which was originally released for the GameCube in 2003, has spawned a bunch of manga and anime in Japan. It was ported to PS3 in 2013.

UPDATE (2/4): Namco has started patching the game, though it seems like they have a lot left to do.

You can reach the author of this post at or on Twitter at @jasonschreier.