The name of the game is perverted, but Touch My Katamari is still a winner among the PlayStation Vita launch line-up. The game may have touch controls, but who needs them? The Vita has twin analog sticks, and that's what Namco's great everything-rolling game needs.
It's been a rocky ride for Namco's Katamari games ever since Keita Takahashi left the Japanese publisher. The odd, left-field whimsy that the game designer imbued 2004's Katamari Damacy with dwindled with each sequel. Still, Stephen Totilo's last look at Touch My Katamari made me wonder if Namco might be finding…
Once upon a time, Namco's Katamari Damacy was the freshest of games. You controlled a little green guy who rolled up stuff to make a bigger and bigger ball that could roll up bigger and bigger stuff.