Kingdom Hearts III director Tetsuya Nomura says the extended development cycle is “out of his hands.” The third Kingdom Hearts is taking this long, he says, because of technology changes and decisions made by higher-ups at Square Enix.
Last month, fans following the development of Xenoblade Chronicles 2 spotted something strange. Tetsuya Nomura, Square Enix artist and director of Kingdom Hearts III, was being listed in the game’s credits.
Previously, Square Enix was working with external studio CyberConnect2 to develop Final Fantasy VII Remake. But now, Square Enix will be making the game in-house.
This is what fighting the giant scorpion tank guarding the Sector 1 Mako Reactor at the beginning Final Fantasy VII will look like in the game’s remake. If it ever comes out that is.
Dengeki Online asked Tetsuya Nomura about more The World Ends with You, and he replied that he “wouldn’t say it’s impossible.” Nomura added that he’s been asked numerous times about a sequel, but making it happen isn’t that easy.
What happens when Square Enix and Final Fantasy legend Tetsuya Nomura sits down and draws some official Smash Bros. art? This happens.
The most recently announced Kingdom Hearts release is Kingdom Hearts HD II.8 (er, 2.8, WHATEVER). That’s kind of an odd title. But, according to Tetsuya Nomura, there is a reason for it. A confusing reason.
This year’s E3 had a huge surprise for us all: The Final Fantasy VII remake. But this wasn’t the only surprise. Prior to the official unveiling, Final Fantasy VII’s original character designer Tetsuya Nomura had no idea he’d be directing the remake.
The announcement trailer of Final Fantasy VII’s remake showed a slightly darker and more realistic world compared to the 1997 game. And with an aesthetic like that it’s almost impossible to imagine how some of the crazier parts of the original game would look.
Square Enix’s new smartphone game, Rampage Land Rankers, is labeled as an “imaginary science adventure drama” and is a “PvD” (Player versus Dungeon) game where players create custom characters, called “Rankers” to explore board-game-like dungeons to fight monsters and find treasures.
With the release of the latest Dissidia Final Fantasy trailer, Kingdom Hearts director and zipper enthusiast*, Tetsuya Nomura sat down to talk about the newest addition to the character roster.
This December will see an album of Hikaru Utada songs covered by an array of famous singers. Well-known artists are also doing illustrations, drawings, and art inspired by Utada and her music. For example, this.
Last month, Kotaku brought word that famed Square Enix game creator and character designer Tetsuya Nomura had done a version of Hatsune Miku. Now, we can see his take move about.
You might know Square Enix game creator Tetsuya Nomura best for his Final Fantasy and Kingdom Hearts character designs. Recently, his version of virtual idol Hatsune Miku was revealed in New York.
In a recent interview, game creator Tetsuya Nomura revealed that Kingdom Hearts III is now being developed on Unreal Engine 4. Oh. Alright, then.
Square Enix recently revealed that Tetsuya Nomura is no longer helming Final Fantasy XV. Now he can work on getting Kingdom Hearts III out quickly.
This is what happens when Final Fantasy character designer and Kingdom Hearts boss Tetsuya Nomura gets his hands on the Caped Crusader.
The first time you ever heard of him may have been from his character designs in Final Fantasy VII, but Tetsuya Nomura doesn't consider Square Enix's biggest hit to be his turning point in the video game industry.
2013 was a great year for gaming. After what was accomplished this year, let's see what Japanese game developers hope to do in 2014.