Airtight Games is no more, according to GeekWire. The independent developer behind Quantum Conundrum and Soul Fjord recently released Murdered: Soul Suspect, a noir-themed adventure game published by Square Enix. The GeekWire reporter found the studio's Redmond, WA headquarters newly vacated, "with a sign outside…
You don't realize just how good a gaming year it's been until you look back at all of the games you actually played. From physics puzzlers to ninja simulators, 2012's library was full of interesting, creative, unique experiences.
Quantum Conundrum's Kim Swift (because I am tired of typing Portal creator) and her team at Airtight Games have undergone a startling epiphany—mobile phones can play games. They've launched Airtight Mobile to take advantage of this discovery, with the first of these "mobile phone games" dropping next week. It's…
Delightful puzzler Quantum Conundrum will receive two new downloadable content packs this summer, publisher Square Enix said today.
Quantum Conundrum, released yesterday for the PC, now has a specific date for the Xbox 360 and PlayStation 3. PlayStation Network gets the puzzler on July 10, Xbox Live subscribers may buy it on July 11.
Let's just get this out of the way: Yes, Quantum Conundrum is a first-person puzzler, just like Portal. Yes, it was designed by Kim Swift, the project lead on Portal. And yes, it shares some of Portal's core traits: there's a physics-altering arm device, a goofy omniscient narrator, and an alarming number of buttons…
From reading Valve's employee handbook, you might get the impression that the Half-Life creator is freewheeling, chaotic, and structure-free.
Everything's in first-person. Your silent hero is equipped with a high-tech gadget that can manipulate chunks of the environment. You progress through a series of rooms, each stuffed to the brim with quirky crate-and-button-based puzzles that need solving. And an omniscient voice is talking to you the whole time.
If anyone is qualified to create an Interdimensional Shift Glove it's the man that flexed his interdimensional muscles s dozen times over the course of three different television series. John "Q" de Lancie steps into the disembodied voice of Professor Fitz Quadwrangle in Airtight Games' Quantum Conundrum.
This is Quantum Conundrum, the first-person puzzle game coming out early next year from a development team led by Kim Swift. She's someone who has earned my gaming trust, since she was a senior member of the team that made Narbacular Drop and the more famous game it was turned into, Portal
While we got our first look at Airtight Games' dimension-hopping Quantum Conundrum yesterday via Gamespot, there's just something about the smell of a fresh announcement trailer and screenshots that transport your heart straight to the fluffy dimension.
While Valve busies itself thinking with portals, Portal designer Kim Swift let her mind wander to newer, fluffier dimensions. Quantum Conundrum is the result of those wanderings, and it looks amazing.