By now, you've probably seen the leaked footage of the most recent Borderlands 2 demo, and read our own Michael McWhertor's impressions of the game from Gamescom. Last weekend at PAX, I caught up with Gearbox's art director Jeramy Cooke to chat with him about the new characters, guns, and art tech in Borderlands 2, as…
Confession: I was faking comprehension of Chasing Aurora when I saw it at the Penny Arcade Expo. I don't blame Clements Scot, the developer who talked me through the video demonstration you can see here.
This is Quantum Conundrum, the first-person puzzle game coming out early next year from a development team led by Kim Swift. She's someone who has earned my gaming trust, since she was a senior member of the team that made Narbacular Drop and the more famous game it was turned into, Portal
I heard at E3 that the new downloadable War of the Worlds game might remind people of the lovely, spooky black-and-white sidescroller Limbo. But when I saw the downloadable game at the Xbox 360 booth at the Penny Arcade Expo, I and two other passersby all made a different comparison: Out of this World.
They grew corn and tobacco in colonial Jamestown on Mars back in the 1600s. Sir Walter Raleigh took up arms, via a spaceship, to fight the Spanish-Martian alliance.
Before I saw The Splatters this month at the Penny Arcade Expo in Seattle, our own Brian Crecente saw the game, then called Confetti Carnival, at the DICE convention in Las Vegas back in February.
With so few great heist video games out there, the wait for Monaco has seemed especially long.
Retro City Rampage, the top-down Grand Theft Auto-looking game that pays homage to old-school video games when it's not having some fun at their expense, is nearly done. At last.
Fifteen minutes of play time with the fifth Elder Scrolls game isn't enough. Skyrim is massive. A quarter of an hour in it illuminates the game's world about as well as stepping just outside of an airport terminal explains a new city.
In game designer Eitan Glinert's mind peanut butter must be tower defense and jelly must be Tetris, because for the second game in a row, the young creator has smushed the two great gaming styles together. He's just done it radically different this time, as if switching from making PB&J sandwiches to—I don't…
Back when I thought my time at the Penny Arcade Expo was going to be shortened due to a hurricane, I rushed to the area of the show where Hello Games was showing Joe Danger: The Movie.
Matt Gilgenbach is the kind of forward thinker who makes a video game to propose to his girlfriend, fakes his way onto an MTV reality show (or so he told me), and creates a video game like Retro/Grade that is played entirely in reverse.
Armillo was one of the games I stopped to see at the Penny Arcade Expo just to be polite. I'd never heard of the studio behind the game, Fuzzy Wuzzy Games. I wasn't in the mood for a cute, colorful platformer.
Valve Software's Chet Faliszek recently gave me a tour of his company's Belleveue headquarters, a final act of kindness during a visit in which Chet also let me play Counter-Strike: Global Offensive and eat catered tacos.
Tucked away at this weekend's Penny Arcade Expo was indie game AirMech, a real-time strategy title that looks a hell of a lot like a spiritual sequel to Herzog Zwei. Don't know it? It's not only of the earliest real-time strategy games, it's one of the best multiplayer experiences on the Sega Genesis.
Sub-Zero, Scorpion, Smoke, and Reptile were made for loving you, baby, and you were made for loving them.
The sequel to the popular Xbox Live Arcade game Trials HD isn't just about controlling motorbikes through difficult, side-scrolling stunt courses. That was the last game (and the one before that).
Over the last couple of years, the indie game Closure has generated some buzz for its simple, smart design. This is a game about light and darkness. In the game's black and white world, what is illuminated has substance, what is in darkness is intangible. You can move the source of light, carrying it away from a…
PAX Prime was a great place to catch some cosplay, and if you looked closely enough, find some sassy new friends to help keep you from blowing up the entire convention center in a fit of anger.
You don't acquire the rights to one of video game's most famous characters without planning on doing something great with him.