
You’ve got a nice family, a decent amount of square footage and a nice little bundle of cash saved up. Of course,…
You’ve got a nice family, a decent amount of square footage and a nice little bundle of cash saved up. Of course,…
Small, well-crafted indie games can be great about delivering unfiltered experiences. In Adam Saltsman's Canabalt,…
We expect objects to talk to us. That's the core concept of the excellent exhibition Talk to Me running now, through…
In Jason Rohrer there's a fascinating schism between the tone of the work and that of the designer.
Jason Rohrer's lovely and, for some, heartbreaking game Passage has found another home: the iPhone. If you've…
Jason Rohrer (of Passage, Gravitation, and others) has put together a very different experience in his latest, Betwe…
Jason Rohrer (creator Passage, Immortality, and others) is back with another game, this one with the theme of…
We've mentioned Jason Rohrer's weird little works before, in the form of Passage and Gravitation; now with his 'Game…
flOw is one of those interesting little games that keeps on kicking (it's certainly made the rounds at this point)…
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