Lucas Pope, developer of Papers, Please, has been working on a new game called Return of the Obra Dinn for four and a half years. It’s about insurance and murders on 19th century ships and today he announced it will finally release on October 18 for PC and Mac.
The Papers, Please film adaptation now has a trailer. If you were wondering what a game about reading through documents would look like as a movie, the question has now be answered. Created by Nikita Ordynskiy with the full support of developer Lucas Pope, the short film is due out in 2018.
I’m really looking forward to Return of the Obra Dinn, the next game from Papers, Please creator Lucas Pope. The version at PAX West is much improved from the early demo you may have played, with a much more extensive “ship’s log” interface that lets you keep track of all the murder mysteries you have to solve by…
Amidst the pushcart vendors selling bacon-wrapped hot-dogs, religious leaders blasting damning sermons over megaphones, and the homeless wandering around the city, there is one San Francisco fixture most people don’t know about—not even the locals. It’s not a bridge or a winding street or anything like that: I’m…
Apple's rejection of Papers, Please due to 'pornographic' content? Apparently that was a mistake. Creator Lucas Pope told me via email that nudity will be patched into the iPad version soon. He also explained what led to this all happening. Check out my updated story to read his full statement.
Apple's history of prudishness in the face of nudity is hardly anything new, but it really sucks to see overreaching policies de-fang provocative games like massively acclaimed indie hit Papers, Please. The emotionally exhausting immigration sim's nudity made players uncomfortable. I thought it was important.
After winning many awards his 2013 indie masterpiece Papers, Please, Lucas Pope takes old school to the next level in Return of the Obra Dinn, a first-person 3D adventure rendered in the 1-bit style of ancient Mac games.
Papers, Please scored two big wins last night at the 2014 Games for Change festival's awards ceremony, taking home the top prize in the "Best Gameplay" and "Most Innovative Game" categories. The 2013 indie game that casts players as an immigration inspector also won the grand prize at the 16th annual Independent Games…
Inventories in video games? They matter. Rob Sherman, creator of interactive fiction Black Crown, explains why in painstaking (and painful) detail, weaving together a disastrous real-life hiking expedition, ownership, possessions, poetry, F2P, inhumanity, and how games get it all wrong. An absolutely amazing read.
In twenty thirteen, it was a very good year. It was a very good year for video games, with zombies and dames, killing monsters with flames... oh the things we've seen... in twenty thirteen.
Have you ever dreamt of being an immigration inspector? Yeah, me too! Well now, thanks to Papers, Please we can enact on that collective dream we've all had for so long.
Passing through immigration checkpoints can be a drag, but have you ever thought about what it must be like for the inspectors? In an upcoming game by developer Lucas Pope called Papers, Please you are tasked with examining documents and determining whether or not people can pass through the checkpoint.
While pursuing those responsible for leaking a preview build of Deus Ex Human Revolution onto the internet, publishers Square Enix discovered that the game (well, part of the game) had been a copy they'd hosted on Valve's Steam service.