Breath of the Wild, the latest installment in Nintendo’s beloved Legend of Zelda series, has received basically universal acclaim since its release back at the beginning of this month. If the still-early reception were to crystallize today, it would go down as one of the most widely and ecstatically praised video…
OK, you think you like the Legend of Zelda? You don’t. Not compared to this guy. His entire goddamn house is ocarina-operated now, and if he forgets to bring a plastic toy instrument with him he’s probably locked out. So suck on that, I guess.
For the last week, the Zelda fandom has become a minefield of spoilers, as various Breath of the Wild related images, screenshots, and videos have leaked ahead of the official release. It’s only gotten worse today. (Some spoilers ahead.)
Link first passed the Death Mountain Crater on his way to the Fire Temple in Ocarina of Time, but it was a lot more blocky and a lot less particle effect-y back then.
Nintendo sent out a press release this morning detailing how Amiibo will work with the upcoming Zelda: Twilight Princess HD for Wii U. In short: Wolf Link will unlock a challenge dungeon; Zelda/Sheik will heal you; and Ganondorf will—hilariously—double the damage you receive from enemies.
Now this is dedication.
Should’ve played the Song of Time, Link.
Hyrule Warriors Legends, the upcoming enhanced 3DS port of Wii U title Hyrule Warriors was playable for the first time at the Tokyo Game Show this week.
You’ve found the Triforce and rescued the princess before, but you’d never done it looking this good.
When Zelda meets The IT Crowd. This fun crossover wallpaper/shirt design, titled "The Legend of Jen," was posted to r/zelda by the artist himself, Ryan Astle. You can find more of his artwork over at his Tumblr, and at clothing sites like RIPT.
The other day I was playing SNES on an emulator and it suddenly struck me: The incredible amount of work that went into creating every single tiny box of light on that screen. It sounds like a simple point, but less so when you glimpse the math and complexity behind video games in action.
So, I'm not sure how many of you follow PeanutButterGamer (PBG for short), but he recently posted a video about the good points of The Legend of Zelda: Skyward Sword on his YouTube channel.
Having a characters strike a post-fight victory pose is hardly unique to Hyrule Warriors (the new Legend of Zelda/Dynasty Warriors spin-off game), but let me tell you one thing: those in Hyrule Warriors make for awesome gifs.
Nintendo has a long history of keeping the development of their core titles in-house, so it’s a bit surprising when they allow another company to develop something as high profile as Hyrule Warriors. Or is it? This isn’t the first time a studio other than Nintendo has made a Zelda game.
The Legend of Zelda series has been around for 28 years now and over that time, the game's heroes and villains have been redesigned again and again. But let me be frank here, when it comes to Zelda character designs, there are none I like more than those from the newest spin-off game in the series, Hyrule Warriors.
That's right: not the gameplay nor the cutscenes nor the story. My favorite part of Hyrule Warriors is the ending credits.
What dark service does this shop provide?