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How 9/11 Gave Us Grand Theft Auto‘s Iconic Cover Style
There was Sept. 11. Then there was Oct. 22, when Grand Theft Auto III released, at a time when the United States was extremely high strung about things like the violence and moral relativism for which the series is known. Rockstar Games’ Dan Houser, in a rare interview, said that the game did strip out…
By Owen Good -
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GTA IV Overtakes San Andreas in Lifetime Sales [Correction]
Grand Theft Auto IV, released in 2008, has just now overtaken its predecessor, 2004’s Grand Theft Auto: San Andreas in total sales, says the top boss over the GTA brand. [Corrected at bottom of story.] Grand Theft Auto IV moved more than 2 million copies between March and now, according to figures cited by Strauss…
By Owen Good -
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The Past is Present in this San Andreas/GTA IV Mod
We’ve seen a teaser of Grand Theft Auto: Vice City imported into Grand Theft Auto IV‘s visual and physics engine, RAGE. Another mod team is hard at work on the same conversion for Grand Theft Auto: San Andreas At work since December, the team hopes to release a public beta this fall. Above is about…
By Owen Good -
If Grand Theft Auto were a Pornographic…Oh, It Is Now
There’s absolutely no way that the link that’s at the end of this post is safe for work unless you work at a pornography factory (or Gawker) but if you’d like to see what a XXX parody of Grand Theft Auto looks like, you’ll find it at our sister site [Fleshbot]
By Joel Johnson -
“This is essentially Night Trap, this game.”
Is L.A. Noire—despite its running, gunning and vehicular cruising—essentially an elaboration on the point-and-click adventure game? Some critics and commenators have suggested that the title has more in common with Monkey Island than Grand Theft Auto IV, with the crucial difference being that L.A. Noire (unlike the adventure games of yesteryear) allows you to advance…
By Drew Cohen -