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Dark Souls really did know how to troll early players. How? Why, the same way Dark Souls deals with a lot of things: By killing people. Here's Lore with three enjoyable Fast Facts about the game that gave us Anor Londo.

Here's Dark Souls II with the chosen ones gathering around the bonfire, reimagined in glorious 16-bit by pixel-wizard Bandygrass. Pretty neat animation, and it reminds me of the superb character selection screen in Diablo II. Read more

Much has been made about Dark Souls II's graphical downgrade between E3 2013 and final release. Here's Dark Souls II developer From Software addressing things in a statement to Kotaku: Read more

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