Genzoman, purveyor of great fanart, shows off his skills in a Street Fighter/Rival Schools crossover piece that he did for UDON Entertainment’s 280-page Capcom Fighting Tribute artbook. Higher-res image is below, and you can check out some of the other art found in the book in this DeviantArt gallery.
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This should be familiar if you’ve watched basically any school anime, ever. It’s an Unreal Engine 4 scene done by environment/prop artist Jason Wesner, who used both real-life and anime references while working on the project. The HD shots are below, along with a flythrough video that shows off the map really well.
When redditor officialvide showed Minecraft to his dad, his first order of business, after picking up the basics, was to recreate the NYC United Nations Headquarters in-game. Impressive for a WIP, and especially for a first project. Much fancier than a wooden hut, anyway. There are five more renders below.
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That’s some damn good pixel art. Looks straight out of a high-quality RPG—even though it’s not: it’s “merely” an isometric, 23-color piece done by DeviantArt’s noaqh. You can check out his other pixel art scenes over here, in his gallery folder.
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In June, designer Karolin Gu started drawing one Pokémon a day, posting the results on Instagram in what she calls “The Tiny Monsters” series. She’s currently at Tentacool, ie. #72, and plans to eventually draw every Pokémon in existence. Only a few hundred more to go! You can follow her progress here. Read more
In case you’re looking for a way to express your love for WoW, redditor revenger96 recently put together several wallpapers starring the game’s major bosses/villains. There are quite a few variations on the main wallpaper at the top—seventeen in total—which you can find below.
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Here’s a colored tattoo commission done by professional artist Jayson Hotchkiss. It’s a Mario-Indiana Jones mashup titled “The Temple of Shroom,” and it is gorgeous. The crappy GIF doesn’t do it justice, so make sure to look at the full-res version below—and here for more of Hotchkiss’ work. (via XombieDIRGE)
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A retro, seventies-style Steven Universe poster, hand-drawn and digitally colored by artist couple Comfort Love and Adam Withers. Not much to say here, too busy staring in awe. For more, you can have a look at the artists’ DeviantArt galleries here and here.
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Remember Half-Life: Blue Shift, that expansion where you played as Barney, the security guard? Well, Blue Shift’s Source engine remake, Black Mesa: Insecurity, just got its very first teaser trailer. You can watch it below, and follow the mod’s Mod DB page and/or Black Mesa Forum thread for updates.
As Redditor KongoBoom discovered, one way of passing time until Fallout 4’s release is designing a New Vegas Monopoly board. A physical version of the set is in the works, with NCR, Legion and Pre-war money used as currency instead of caps. There’s higher-res pics of the board and some cards below. (via Polygon)
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No Man’s Sky looks glorious. It’s a space exploration game that gives you a galaxy teeming with planets waiting to…
When Combine posters pop up in your apartment building, you should think about moving. 3D artist Liam Tart, who’s worked as an environment artist on Alien: Isolation, is remaking a small, familiar section of Half-Life 2 in Unreal Engine 4 to get out of his “usual sci-fi comfort zone.” You can follow his progress here.
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johnskyrim is a modder who likes to bring over stuff from other games, like World of Warcraft and Runescape, to—you guessed it—TES V: Skyrim. This is his latest project: Quel’Delar, Might of the Faithful, a reward from WoW’s “Return of Quel’Delar” quest chain. You can grab the mod here on the Nexus and here on Steam.
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Realistic/historical RPG Kingdom Come: Deliverance discusses its first-person melee combat in its most recent video, also talking about the “thousands of hours” of research that went into developing it. Looks fun! The swordfighting, that is, not the research. Video’s embedded below, so make sure to give it a watch.
The Thief Gold HD Texture Mod has hit version 1.0 after a couple years’ development, turning Looking Glass Studios’ 15+ year old stealth-em-up a lot... well, I wouldn’t say prettier, ‘cause Thief’s universe is hardly pretty. But still, those are some impressive visuals. Might try this on my next playthrough.
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Those are some wicked lighting effects. The GIF comes from the devlog for MegaSphere, an action-RPG-roguelite-platformer currently being developed for PC, and is one in a series of GIFs demonstrating a newly introduced weapon, Storm. Lots more info here.
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Planet Minecraft’s “Under The Sea” contest was won by BlockWorks and their amazing “Deep Sea” map, which we featured last month. Meanwhile, Pandora’s Blocks’ “Xephira” nabbed 2nd place, and MysticAbsents’ “Echoes from The Deep” placed 3rd. Check out their (and the other top entries’) pages for more undersea goodness.
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Gaming Heads is the one responsible for this Mordin statue, which is good, ‘cause someone else might have gotten it wrong. Sorry. In any case, the statue stands 20.5 inches tall, will be out next year, and comes in two flavors: exclusive (with console) and regular (without console). Check below for a couple more pics.
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For Amy Ripley, things are about to go from bad to worse. This is a screenshot of a snapshot of 3D artist glenatron’s next project: a chibi diorama of Alien: Isolation. The model’s embedded below for your viewing and zooming pleasure.
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