Rockstar not only recreated the 2D universe of the previous games in 3D, but the developers also came up with a new standard for the North American box art. For each title after Grand Theft Auto III, the cover art would focus on characters and various staples from the game.
Considering the ESRB lists all of 10 Nintendo DS titles rated M, this isn't surprising. Still, the publisher of Grand Theft Auto: Chinatown Wars bragged the game accounts for more than half of M-rated game sales on that platform.
One moment, we're busy getting on with our weekends, the next, we simply receive word that it's out. Early reports say that the game is as faithful a reproduction of the DS/PSP game as you could expect on Apple's handheld, with even the DS version's touch-screen minigames making the jump to the iPhone/iPod Touch…
Cammie Dunaway, Nintendo of America's executive vice president of sale and marketing, confessed to being frustrated by the sales numbers behind Grand Theft Auto: Chinatown Wars and suggested Rockstar hasn't learned something Nintendo already knows about marketing.
This ad had been running in Late Night With Conan O'Brien - which just aired its last episode last night. Wonder where else this will be popping up.
The GTA games on PSP did a great job of cramming lots of stuff onto a UMD. Yet as big an achievement as that was, Rockstar think they can do better.
The folks over at 1up spoke with Gordon Hall of Rockstar Leeds, the developer behind Grand Theft Auto: Chinatown Wars for the DS.
On Thursday, McMike slipped you a batch of details from Nintendo Power regarding Grand Theft Auto: Chinatown Wars, which will be a bona fide M-rated sandboxer for the Nintendo DS when it drops (sometime before Feb. 2009) Well, Gamekyo (formerly JeuxFrance) has the November edition of the magazine in its possession,…