Super Mario World Is Now Playable In Widescreen

Nintendo's 1990 classic is now playable in 16:9 and 16:10 monitor resolutions, with 2:1 and 21:9 in development

Gif: Super Mario World Widescreen

Software engineer and SNES ROM hacker Vitor Vilela leads a team which has created and released Super Mario World Widescreen, a download that lets you play Nintendo’s Super Mario World—first released in 1990—on modern widescreen displays.

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Crucially SMWW keeps the game’s original 8:7 pixel aspect ratio, meaning that no matter how wide you stretch the display, “The screen you will see is like how would you see on a real TV screen connected to the SNES, except expanded to the widescreen resolution!”

Super Mario World is now available in widescreen
Left: playing SMW using a regular widescreen mod | Right: playing SMW on this custom widescreen release
Screenshot: Kotaku

While standard 16:9 and 16:10 monitor resolutions are supported, Vilela is also working on some other, funkier aspect ratios, like 2:1 and even 21:9 for anyone with an ultrawide monitor.

It’s available here, but before you go rushing to download it, there’s some stuff you need to know. Firstly, the download link is just for SMWW, and doesn’t contain a ROM of Super Mario World itself. You’ll have to find that...elsewhere.

And secondly, you’ll also need to download the emulator bsnes_hd, since the only way SMWW was made possible was because bsnes_hd allowed Vilela to increase the game’s horizontal resolution by 96 pixels, from 256x224 to 352x224. bsnes also allows many other SNES games to run in widescreen as well, though not to the same level of tailored perfection as we’re seeing here (as you can see in the comparison screenshot above, simply running SMW in bsnes has some framing issues).

You can check out a trailer below:

DISCUSSION

By
David

Rigjt now there is a couple of Nintendo lawyers enjoying a coffee while discussing how to C&D this in the most bullshittiest way.