Spore To Use Online Authentication

Illustration for article titled Spore To Use Online Authentication

Despite some hand-wringing by fans, EA today announced that their hugely anticipated Will Wright game Spore will not make use of SecuROM's 10-day periodic re-authetication and instead use a modified version to require online authentication.

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The announcement comes on the heels of news that Mass Effect will also be ditching the ten day re-authentication.

We wanted to let you know that we've been hearing your concerns about the online authentication mentioned earlier this week. I didn't want to head into the weekend without getting back to you with some information about how Spore is planning on using this new system.

A few things we wanted you to know:

— We authenticate your game online when you install and launch it the first time.

— We'll re-authenticate when a player uses online features, downloads new content or a patch for their game.

— The new system means you don't have to play with the disc in your computer. And if you are like me, always losing discs, this will be a huge benefit.

— You'll still be able to install and play on multiple computers.

— You can play offline.

We do hope that players will play online - sharing creatures, buildings and vehicles with other players is something that is unique to Spore and one of the coolest features of the game. Every day, when I play the Creature Stage, I get to see wacky and awesome new creatures from my Buddies on the team coming over the hill at me and I can't wait to see what happens when our creative, passionate community starts sharing their creations.

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Sounds like Electronic Arts got the message, here's hoping that other publishers do too.

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DISCUSSION

@Zazu_Yen: In fact, I will say that I've mostly stopped buying PC games *because* of crap like SecureROM. The more draconian DRM gets, the less interest I have in the products that contain it.

Piracy isn't the problem. DRM is the problem.

And yes, I've also "pirated" a game I bought to get around the DRM. (I'm not sure that's the correct term to use; if you own the game, then you own the game, whether you then *also* download it or not.) It started with downloading a NoCD patch for basically every game I bought. Eventually that often didn't work anymore, so I'd have to just get the whole game. All so I could play without having the stupid CD in the computer.

Now I've pretty much just given up on PC games altogether.