Source: Capcom Lays Off Staff, Cuts Scope On Next Dead Rising

Dead Rising 4
Dead Rising 4

Capcom has laid off a significant number of staff in its Vancouver office as part of a shift that saw the company cancel an unannounced project and cut scope on the next Dead Rising, according to a person familiar with the company as well as various posts on social media.


The source, who spoke anonymously so as not to risk their career, said around 50 people were laid off as part of a reorganization aimed to streamline the company and wrangle the next Dead Rising, which had been over-scoped and under-staffed (as many video games are). Per Linkedin, Capcom Vancouver had around 250 employees. The studio is best known for developing the second, third, and fourth games in Capcom’s humorous zombie-killing series.

The unannounced game, which was a very early prototype and had not yet been greenlit, was envisioned as a third-person action-adventure game set in an alternate reality version of New York, the source said.

Capcom Vancouver also works on mobile games including last year’s Puzzle Fighter and other unannounced projects.

UPDATE (2/6, 10:08am): Capcom has sent over the following statement:

Capcom Vancouver has undergone a restructure which has impacted approximately 30% of the studio, as part of its regular periodic assessment of upcoming projects and overall studio goals. The team is continuing to work hard to support the recent release of Puzzle Fighter for mobile and is dedicated to its flagship Dead Rising series.



Mortal Dictata

When are we going to confront the fact the games industry seems to be heading towards a crash. I can’t remember the last time we saw a major company actually have growth outside the short term.

Instead we’re just endlessly told how valuable the industry is while more and more household names are shuttered with no one to replace them.

I know the UK industry is practically dead these days, with only a few stragglers still healthy.