Were you excited yesterday by the announcement of Sonic Origins, a modern remake of fourĀ classic Sonic games? You might want to pump your brakes, then, because this game has some of the dumbest DLC and preorder exclusivity I have ever seen.
Right after the gameās announcement yesterday, a chart was posted on its official site, helpfully outlining for fans the ways theyād be able to ensure they received all the content available for this game on the day of its release. The only way to do that, predictably, would be to both preorder the game and make sure you opted for the Digital Deluxe Edition. If you didnāt, and still wanted to get everything on offer, you would need to…uh…

If youāre on mobile and canāt see this, it shows all the different stuff you get (and donāt get) when you buy the two versions of the game and download its three separate pieces of DLC, one of which is only obtainable if you preorder Sonic Origins. The first thing you get purchasing either copy is the āMain Gameā, which is an awfully ominous way of starting things off.
Next up is Mirror Mode, a Sonic series staple and now something you unlock instantly if you preorder either version of the game. Then there are āHard Missionsā, available if you buy the Digital Deluxe edition or spring for the āPremium Fun Packā. Want a āLetterboxed Backgroundā? Thatās available with the preorder DLC and the āPremium Fun Packā.
Then thereās shit like ācharacter animation during music islandsā, and āadditional music tracks from Mega Drive/Genesis titlesā, again available with either the Digital Deluxe Edition or the DLC packs (neither of which have release dates or prices).
Fans were as upset as youād imagine, and even some rival companies took the opportunity to take the piss:
Our marketing department created a handy guide for preordering Trek to Yomi.
Please use it to navigate your path to purchase. pic.twitter.com/cN9f303FIZ
— DevolverPunk (@devolverdigital) April 20, 2022
Splitting up ācharacter animations in the main menuā for DLC purchases reads like a Hard Drive article, so itās deeply funny to me āand entirely predictableāthat multiple levels of sales and executives at Sega looked at this chart and thought it was a legit and credible way to sell a video game.
Itās unclear if any of this stuff can be unlocked later through play, so Iāve asked Sega to confirm that with us. Even if it can, though, locking any of this stuff away for any amount of time, let alone enough to warrant making a chart like this, can get right in the bin.