Someone Turned Starcraft II Into a Turn-Based RPG

I have to admit, it still makes me excited when I see modders pushing the limits of StarCraft II's Galaxy Editor, an editor which is basically designed to make new maps or mini-games. Modder Greythepirate took it to the next level and pushed live 'Rogue Star', a tactical turn-based RPG.

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It looks pretty smooth. Something to reinstall StarCraft II for, if you're into single player stuff and not interested in the game's competitive part.

Arcade Links (in Battle.net):

  • NA: starcraft://map/1/236922
  • EU: starcraft://map/2/165083
  • SEA: starcraft://map/6/21877
  • KR/TW: starcraft://map/3/84305

Rogue Star Prologue Trailer [YouTube, via r/starcraft]

To contact the author of this post, write to: gergovas@kotaku.com

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DISCUSSION

It looks pretty smooth. Something to reinstall StarCraft II for, if you're into single player stuff and not interested in the game's competitive part.

This is really great. I'm a bit sad to see that 99% of all Arcade games are multiplayer-only copies of things we already had a couple of years ago. Do we really need 12 more mobas, 26 more TDs and 17 more Mafia-mods?

I would love to see much, much more singleplayer content in the arcade, maybe even story-driven content. There is so much more to explore in the Starcraft-univers, but no one seems to be interested in making a cool single-player mission and/or campaign