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Some Diablo III Announcements You May Have Missed

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Despite all those silly rumors about Diablo 4, Blizzard has made it clear that they see Diablo III as a live game that they want to keep updating and expanding for quite some time to come. Over the weekend, they made that even more clear.

In addition to the big announcements—the Diablo 1 remake and the Necromancer character pack—Blizzard revealed a few smaller tweaks that should make Diablo III players happy (or at least less angry). A quick list of new things they’ll be adding to the game:

1) The Armory, which will let you store five character load-outs so you don’t have to keep manually swapping out all your skills and gear.


2) Seasons on console — goddamn finally. As of 2017, PlayStation and Xbox players will be able to participate in the seasonal contests that PC players have been digging for a year now. In short, every season you can start a new “seasonal” character and compete to be the first to hit max level, among other challenges.

3) A new tab for crafting materials that will prevent them from taking up inventory slots.


4) Challenge Rifts — a new feature that’ll “snapshot an actual player’s build from the game each week and let everyone take it for a spin in a static dungeon”

5) New zones. Says Blizzard: “The desolate, fog-enshrouded Moors have been occupied by armies and empires over time. Beneath them lies the Temple of the Firstborn – a place of evil unlike anything you’ve seen before.”


Outside of the Necromancer pack, all this stuff is going to be free, so it’s hard to complain. I mean, we could complain. But would anyone listen?