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SOE Clarifies The Agency's Real Money Trading

Illustration for article titled SOE Clarifies The Agencys Real Money Trading

Last month Sony Online Entertainment announced that upcoming titles The Agency and Free Realms would be utilizing the Live Gamer service for real money transactions, which many people took to mean that players would be able to buy weapons and equipment to enchance their gameplay. In an interview published over at Eurogamer, lead designer Hal Milton explains that this isn't the case at all.


"I want to make this very clear," said lead designer Hal Milton. "This is not a microtransaction system within The Agency to allow players to buy weapons, outfits, or operatives to be effective within the game world. That's something that we're absolutely not planning on doing."


Instead, Live Gamer will be implemented as it is in EQII, allowing players to sell their own goods to other players. Milton did add that allowing players to recruit more operatives through a one-time out of game payment was still a possibility.

No microtransactions in The Agency [Eurogamer]

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What this means is that people are going to be aggressively farming certain items and trying to sell them for cash.

Since the entire game is instanced though, I can't imagine that there will be a dearth of supply so... probably prices will be pretty low overall. How exactly can this work for them as a business model if it's free to play?