So Far, The Best-Looking Mecha Game Controllers Of 2018

Illustration for article titled So Far, The Best-Looking Mecha Game Controllers Of 2018em/em
Image: Hori, aokyseizy

It’s only March! There is still time for another company to top this. But for now, Japanese peripheral maker Hori has the honor or making this year’s best-looking mecha game controller. Sorry, controllers.

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Earlier this week, Hori teased that it had a meeting at Sega. Fans hoped that this meant the company was working on dedicated sticks for mecha game Border Break.

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Originally released in 2009, the arcade game is slated to get a PS4 release this year.

It needs these.

No word yet about a release date in Japan—or elsewhere.


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Originally from Texas, Ashcraft has called Osaka home since 2001. He has authored six books, including most recently, The Japanese Sake Bible.

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DISCUSSION

Still rockin’ my Saitek X-65F PRO Flight Combat Control System though not on a Console.

Really hoping for MechWarrior 5 to properly implement Joystick support as it’s basically the only game in the near feature that I’m interested in with the immersion potentially benefiting from such a controller.

What made the X-65F special over ANY other Joystick is the fact that the stick doesn’t even move - It’s as if you’re holding dead prop made for show but when you “move” your hand ( apply pressure ) the stick recognizes it and translates it into the game.

Weird as fuck and, IMHO, a super satisfying experience.

That being said though... What is that Hori controller supposed to do?
It looks kind of like the dominant hand side is... missing?