Six Neat Ideas: Imagine Cup Finalists

Illustration for article titled Six Neat Ideas: Imagine Cup Finalists

Last night, an expo was held at the 2008 Games For Change event in New York City, to showcase the six finalists in Microsoft's Imagine Cup competition. Students from around the world were challenged to build games around the theme of environmental sustainability, using Microsoft's XNA community tools


The winner will be chosen at an upcoming Finals event in Paris next month.

"This is just our small part we're playing," Microsoft XNA general manager Chris Satchell told us. "It's really a broader challenge to the industry."

Microsoft can provide tools and a platform to support the development of socially-conscious games and to help them reach an audience where they're already playing, Satchell said. "But no magic happens without the creators... it's the stars that really produce."

You can see a compilation video of the six "star" finalists above, and hit the jump to see video of the games, along with more info about the concepts and the teams behind them.

2008 Imagine Cup Finalists

Team 1

BAMM! Studios

Team Members: FlorianMaetschke, Jens JochenIsensee, Martin Wahnschaffe

Country: Germany

Game Name: Image Earth

Game Description: Single player earth simulation game. Your central goal is to build up a strong, growing population and healthy environment •To achieve this you can build cities, power plants, farms and industry areas and place them on a 3D earth which is segmented into many fields. •In the course of the game pollution will become a big problem. Some of your buildings pollute the surrounding ground, others pollute the air. •Research opportunities come up along the way to help develop new technologies that reduce this pollution.

Team 2

Drunk Puppy

Team Members: Kenny Deriemaeker, JeroenVan Raevels, FilipVan Bouwel, Timothy Vanherberghen

Country: Belgium

Game Name: Future Flow

Game Description: Single player 2D and 3D arcade puzzle game that teaches players about environmental sustainability and ecological issues •Transform existing (unsustainable) cities into sustainable ones by upgrading or creating buildings with environmentally friendly features. •Use 3D views to build and upgrade your city. Use the 2D view to manage the connections between buildings that will help improve your city's environment.

Team 3


Team Members: Frédéric Pedro, Nicolas Gryman, Anthony Chen, Maximilien Paitel

Country: France

Game Name: ECOThink

Game Description: Single player 2D campaign of an over polluted universe that needs to be rebuilt. •Rebuild the universe one city at a time by making smart choices for power that won't pollute your community. •Tools throughout the game help you make the right eco friendly choices for power. Choose the wrong source and your community will not flourish. •Succeed by rebuilding each community by increasing population and decreasing pollution.

Team 4


Team Members: Dong HoonKim, KiHwan Kim, Min My Park

Country: Korea

Game Name: Clean Up

Game Description: Single player 3D campaign to create and maintain your own cube (living space) with the help of cleaners, nanomachines that have the ability to turn pollutants into energy. •Protect your cube by removing pollution and turning it into useful energy so your cube can sustain itself. •3rdperson view lets you control your character as you use your cleaners to remove pollutants in your cube •Gather the appropriate cleaners from Earth, Air, Water and Energy to help you clean a particular pollutant.

Team 5

Mother Gaia Studios

Team Members: Rafael Costa, Guilhermr Campos, Helena Van Kampen, Tulio Marques Soria

Country: Brazil

Game Name: City Rain

Game Description: In this single player 3D "SimCity meets Tetris" learn about Urbanism, Ecology, and maintaining a Sustainable Environment. •As buildings drop from the sky, strategically place them on the grid so the community can grow while still being ecologically mindful. •Encounter challenges throughout the campaign that will help your community thrive.

Team 6


Team Members: Florian Leckebusch, Frank Goetz, Ingo Koster

Country: Germany

Game Name: Megalopolis

Game Description: Single player game takes control of a robot who has control over the ecological and economical growth of an island. •The player tries to get the highest score by managing an island for 10 virtual years •Build power plants and the most efficient living conditions for the human inhabitants. •Keep a good balance between quick expansion, income and environmental sustainability. In the end the number of people living on his island and the carbon dioxide emission are the keys to beat the highscore.



@Glasseater: You have missinterpreted. I love helping people out, I do it all the time, since were not that many IT professionals where I work (a minority, in fact) and its very frustrating to come up everyday with more problems then solutions due to the new cycle of technology (upgrading XP to Vista, Office 2003 to Office 2007, SQL server 2005 to SQL server 2008, Windows Server 2003 to Windows Server 2008, Sharepoint Server 2003 to Sharepoint server 2008, Visual Studio to VS2008 and the biggest pain in my head: ISS6 to ISS7... the list goes on and on...).

I had no clue Id spend all those years in college and then spend all my time at work trying to figure things out that should work but don't instead of devolopment. Besides, I've been writing Micro$oft for well over 4 years now, no one never complained. Yaeh, sign me up, I wanna trade jobs, but I specialized on IT, so... maybe life will improve. But don't expect me to prause M$ ever, because I can do things with open source software with much less headaches then the currently ones im being give by said products above.

Otherwise, sorry to say, im preety sure he called me stupid on his first comment, followed by idiot on the second. I don't take this from people in real life And have yet to experience anyone out here @ Kotaku calling me names like this. But thats what I get for trying to be civil to children nowadays...

... live and let live. Either way, im sure I've seen people banned from here for behaving likewise before. It's one thing to disagree, it's another to go name calling (and me calling out "Fanboy" was purely ironical).