Well played, sirs! It's been announced earlier today that Sins of a SOlar Empire - Stardock's sleeper-hit PC space strategy game - has sold over 500,000 copies. That's around 400,000 at retail, and over 100,000 via digital download. Considering it's a very PC PC game (ie there are menu buttons everywhere), and cost only $1 million to make, calling it a success story would be selling it short by several orders of magnitude. Wardell: Sins Of A Solar Empire Hits Low System Reqs-Aided 500,000 Units [Gamasutra]
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Good for them. I want to play this, but when ever I see a in game screen shot I get scared shitless from its interface. Thems a whole smack of buttohns!