Silly Civilization VI Map Recreates Earth, Melts Graphics Cards

Illustration for article titled Silly Civilization VI Map Recreates Earth, Melts Graphics Cards

The game’s only been out for a few days, and there’s no Steam Workshop support yet, but already the race to see who can make the best “real” map in Civilization VI is on. And the early frontrunner is...taxing.


Gedemon over on Civ Fanatics has released an alpha version of an Earth map that blows right past the game’s largest baked-in size, and places an inordinate strain on your PC in doing so.

“The giant map is already way above the size of the huge map”, Gedemon says, “it may or may not load on your PC (and will take some time to do so), the Ludicrous map is the max map size before the game refuse to load, and will take more than 4-5 minutes to load (or crash). I’d suggest to lower the textures size in the video option, the game use almost all the 6GB of VRAM of my GPU.”

*whistling noise*

The map has been tested over 500 turns with 32 Civs playing. All that content comes at a price, though: load times between turns are around two minutes early in the game, and four minutes later on.

The specs for the PC used for the testing were:

CPU : i7 4770K, RAM: 16GB, GPU : GTX 980 ti

If you want to test it out yourself, you can grab it here.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs



why people love civilization so much?

I tried to play other 4x games like endless legend, fallen enchantress, pandora, beyond earth, etc ... and I don’t know why, I don’t feel the joy that I have while playing civ 6 ... I am still searching why civ can be so addictive