Shadow of Mordor Wins GOTY At GDC Awards

The Game Developers Choice Awards were held earlier tonight, and the winners have been announced. Leading the charge with the "Game of the Year" was a surprising winner in Shadow of Mordor, but there were other prizes handed out as well.


Remember, the GDC Choice Awards are pretty great. Unlike other gaming awards, which sway in the breeze courtesy of marketing budgets, these ones are voted on by the industry itself. Peers voting for peers. So they tend to be, if nothing else, a more entertaining list of winners.

Gamasutra first published the list of winners, and they were:

Game of the Year

Middle-earth: Shadow of Mordor (Monolith Productions/Warner Bros. Interactive Entertainment)

Best Debut

Stoic Studio (The Banner Saga)

Innovation Award

Monument Valley (ustwo)

Best Technology

Destiny (Bungie/Activision)

Best Audio

Alien: Isolation (Creative Assembly/Sega)

Best Visual Art

Monument Valley (ustwo)

Best Narrative

Kentucky Route Zero: Act III (Cardboard Computer)

Best Design

Hearthstone: Heroes of Warcraft (Blizzard)

Best Handheld/Mobile Game

Monument Valley (ustwo)

Audience Award

Elite: Dangerous (Frontier Developments)

Pioneer Award

David Braben

Ambassador Award

Brenda Romero

Lifetime Achievement Award

Hironobu Sakaguchi

In regards to that last one:


You're the best, Gooch.

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Am I the only person that stopped playing Shadows of Mordor like two hours in due to me playing the same game 3 times before? I'm so tired of Arkham Asylum/Assassin's Creed combat. It just doesn't feel.... skillful. Maybe it's because I'm coming from Tales, DMC, Bayonetta, etc, but seriously, it just gets old.