Raphael Lacoste, senior art director at Ubisoft, needed to set the scene for the series’ shift to Egypt for Origins when development began a few years back. So he came up with these.

These are from around 2014, and aren’t necessarily indicative of specific locations or scenes from the game. They’re just reference for the rest of the team to get themselves calibrated on.

You can see more of Lacoste’s work at his personal site and ArtStation page.


To see the images in their native resolution, click on the “expand” button in the top-left corner.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, get in touch!