This month, IGN has released a lot of new footage of Segaâs upcoming open-world speed âem up, Sonic Frontiers. The fan reaction has been mixed, to say the least, with some even suggesting online that the devs delay the game to improve or change things they donât like about Frontiers after seeing it in action. But Sega isnât planning to do that, and instead just thinks folks complaining about the game âdonât understandâ it yet.
In an interview with VGC, Sonic Team studio head Takashi Iizuka talked about the mixed fan reactions that have surfaced online. Specifically, he commented on the negative opinions being shared by fans who feel the gameâs move to a more open-world-like experience has sucked some of the heart and soul out of Sonic, or who think the whole thing looks like a weird, boring demo made in Unreal using existing, unrelated assets
According to Iizuka, fans online just donât understand what the game is or what the team has made, suggesting folks are comparing it to other games they know, which he claims is leading to incorrect assumptions about Frontiers
âItâs not really that surprising,â Iizuka told VGC. âWe do realize everyone is just kind of reacting to the videos that they saw, and because they donât understand what this new gameplay is, theyâre kind of comparing it to other games that they already know.
âSo we do see a lot of people saying, âoh, itâs kind of like this, itâs kind of like that, but itâs not like this, itâs not like thatâ.â
According to Iizuka, Sonic Frontiers isnât an open-world game at all, but instead, is something new that the team internally calls âopen-zone.â
âAnd this new game system itself is something that doesnât really exist in any other comparable titles,â explained Iizuka. âSo we really hope that from here until launch we can really explain what open-zone gameplay is.â
But the thing is, I (and you) know the internet. We know angry, disappointed fans on social mediaâfueled by faux-angry content creators on YouTube and Twitchâarenât going to stop asking for the game to be changed or even delayed. We saw this when the hashtag #DelaySonicFrontiers began trending online for a bit.
For those fans already convinced that the next game is a trainwreck that needs to be saved, Iizuka threw cold water on any hopes that his team would delay the game to implement fan feedback, telling VGC that based on playtesting they âfeel really confidentâ that the game is shaping up to be an experience that people will enjoy. He further added that when people actually play the game âfrom start to finishâ they have a great time and when asked, âgive it like an 80 or 90 point score out of 100.â
At this point, Iizuka says that unless the team all get covid and are suddenly hospitalized or something similarly bad and sudden happens, Sonic Frontiers will be finished and released this year.
âBut weâre working right now with our team in Japan who are working really hard to make sure, this holiday, people can buy the game, pick it up, take it home, and have a fun experience with it.â