We’ve gotten glimpses at Cello Fortress before, but it’d be understandable if some readers still had questions about how the game works. Four players with controllers take on⌠an improvising cellist. Okay, that’s amazing. But how does it work?
https://kotaku.com/this-game-pits-players-against-the-fiercest-foe-of-all-30759920
Here’s how. The cellist can choose from a number of pre-set options like “High, fast notes” or “Low Chords” to get the red enemy on screen to adopt a different tactic. The players have to work around what he’s doing, coordinating with their teammates while also listening to the music to anticipate his next move. I particularly like that there’s a special melody that clears out half of the screen. The Melody of Doom!
The game, created by Proun creator Joost van Dongen, is only playable in installations on a tour. You can find more information, including tour dates, at cellofortress.com
https://kotaku.com/oh-god-this-game-is-making-me-sick-5815116
To contact the author of this post, write to [email protected] or find him on Twitter @kirkhamilton