Rube Goldberg Death Traps are the Best Death Traps

Kotaku EastEast is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Deception IV: Blood Ties is a game built around one concept: building elaborate, overly complicated death traps to violently dispose of the heroes sent against you.

Advertisement

In the game, you have three kinds of death traps: movement traps—which do a small amount of damage but move the victim into another location, damage traps—which focus on doing tons of damage, and joke traps—which may be anything from a stepped-on rake to a banana peel.

While luring a helpless fool into a few of the damage traps one at a time is enough to kill said hero, it’s not particularly satisfying—nor is it rewarding. To get the big EXP bonuses, you need to chain your death traps together in a near Rube Goldberg-style of complexity.

Advertisement

It’s about as awesome (and over-the-top violent) as you would imagine. Check out the video above for an example.

Deception IV: Blood Ties was released in Japan for the PlayStation 3 and PlayStation Vita on February 27, 2014. It will be released on March 25, 2014, in the US and March 28, 2014, in Europe.

Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

To contact the author of this post, write to BiggestinJapan@gmail.com or find him on Twitter @BiggestinJapan.

Share This Story

Get our newsletter

DISCUSSION

I wasn't aware Tecmo was working on a new one. I'm glad its got a US release will definitely be getting it.

For those that don't know this is the 5th ish game in the series. Its the sequel to Tecmo's Deception (PS1), Kagero Deception 2 (PS1), Deception 3: Dark Delusion (PS1), and Trapt (PS2). They all got a US release back in the day. The PS1 games are a bit hard to find, though I think Trapt was the best of the four. This one looks a lot more liked Trapt than the actual Deception games.

They're all Puzzle RPGs that play a bit like a Tower Defence game, with a bit of a dark medieval story.