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Roundguard Is A Fantasy RPG Powered By Peggle

On this stage, duty is hitting the eye of the beholder.
On this stage, duty is hitting the eye of the beholder.
Screenshot: Wonderbelly Games

Launching on Steam, Switch, and Xbox One on Friday the 13th (and PS4 later), Roundguard is basically Peggle turned into a dungeon-crawling role-playing game. A ball-bouncing roguelike, if you will. In other words, it’s my jam.

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Seattle-based Wonderbelly Games combined the Pachinko-style gameplay of Peggle with randomized loot, character-specific skills, and RPG progression to create this charming amalgam of good stuff.

Bouncing down the balls of heartache, bang bang.
Bouncing down the balls of heartache, bang bang.
Screenshot: Wonderbelly Games
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Players choose one of three classes, rogue, warrior, or wizard, each with a particular set of skills that makes them a nightmare for creatures like spiders, skellingtons, orcs, and the odd beholder. The rounded adventurers are fired into the fray, bouncing off treasure, potions, and the aforementioned fantasy creatures. When a creature is hit, the player’s character does damage but also takes damage. Bouncing off healing potions is essential for adventuring success.

Each character is aided by skills and equipment randomly awarded as they advance through the dungeon. The rogue, my favorite character, gets a “double jump” skill that allows her to use mana to redirect her trajectory in mid-flight. Randomized equipment also aids in adventuring, adding extra damage and other beneficial buffs or affecting enemies adversely.

Roundguard is a clever concept implemented in a charming fashion. It takes a relatively harmless casual classic and gives it extra teeth. Don’t worry, the points have been rounded off.

Update 3/13: As of today, Roundgaurd is also available on Apple Arcade.

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Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.

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DISCUSSION

Oh my god I can’t believe they made a game for me, especially. Any time I think I left the Peggle life behind me, I get dragged back into the gameplay.