Rockstar Currently Has No Plans For Red Dead Redemption 2 Single-Player DLC

Illustration for article titled Rockstar Currently Has No Plans For Red Dead Redemption 2 Single-Player DLC

Rockstar Games has confirmed, in an interview with VG24/7, that they have no current plans to release DLC for Red Dead Redemption 2's single-player mode. Rockstar will instead be working on expanding the game’s multiplayer mode, Red Dead Online.


During an interview with Rockstar developers by VG24/7, lead online production associate Katie Pica explained that Rockstar is focused on multiplayer at the moment.

“We’re 100% focused on online right now, because like I said, there’s just so much to do, and we’re just hoping to bring everything that a player can love about single-player into the online world, and fleshed out,” explained Pica.

Another Rockstar developer, Tarek Hamad, told VG24/7 that the team working on Red Dead Online wants the multiplayer game to “match the world” of the single-player campaign by adding new activities, events, and characters. The comments came as part of a longer interview with Rockstar developers about Red Dead Online.

For many fans, this will be disappointing news. Previous Rockstar games have received large single-player DLC expansions, including the extremely popular Undead Nightmare expansion for the original Red Dead Redemption and the Liberty City Episodes for GTA IV. But like GTA V, it seems Red Dead Redemption 2 will not be receiving large single-player expansions, at least for the foreseeable future. Instead, Rockstar will continue to build and expand both games’ multiplayer modes.

Kotaku Weekend Editor | Zack Zwiezen is a writer living in Kansas. He has written for GameCritics, USgamer, Kill Screen & Entertainment Fuse.



For many fans, this will be disappointing news.

It is. Like, to the point where I won’t be buying GTA6 when it comes out. The emphasis on GTA and RDR Online and its downright predatory and griefer-friendly gameplay has turned me off. I don’t know who’s making the decisions, but they need to take the cash they’re printing from the Online and do what they should be — elevating the art of the narrative video game. 

Considering RDR2 is still using the same scripting engine as RDR1 was, and the ENTIRE areas of RDR1 that have been wholesale recreated in RDR2 already, and all the voice lines being done...

It really wouldn’t take that much work for a studio the size of Rockstar to just remaster RDR1 and release it for $40 as DLC. They’d print money with that too.