The Bottom Line

Going into Super Meat Boy, I was apprehensive. But as I played, the game never felt frustrating. Hard, sure, but not frustrating. Super Meat Boy walks that delicate line of taking players to the edge, but never shoving them over it. It gives players precision tools and creates an environment for them to test their abilities. And it does it brilliantly. This is one fantastic platformer. Hard, but fantastic.


Super Meat Boy was developed and published by Team Meat for the Xbox 360, released on October 20. A version for Wii, PC and Mac is due in November. Currently priced at 800 Microsoft Points, regularly priced at 1200 Microsoft Points. A copy of the game was given to us by the publisher for reviewing purposes. Completed 90 levels, but didn't beat it. Super Meat Boy beat me.