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Resident Evil Creator Had Too Much Freedom For God Hand

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Cult hit God Hand was one of the last title released by Capcom's now-shuttered-subsidiary Clover Studio. Shinji Mikami, creator of Resident Evil, designed the game. He now has regrets.

When it was released on the PlayStation 2 in 2006, God Hand was met with positive-to-mixed reviews. Fans, however, appreciated the zany and quirky humor.

"I've released a lot of titles before and I feel that, perhaps specifically with regard to God Hand, I was given too much freedom to make that game just as I liked," Mikami told Edge in a recent interview. "It didn't sell too well."

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The game allowed players to knee enemies in the nards and then punch them into space.

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Mikami is working on a sci-fi third-person shooter called Vanquish for Sega and Platinum Games.

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"We're definitely going for something a little more mass market that will appeal to a wide audience," Mikami continued. "Certainly a bigger one than God Hand had. We [Platinum and Sega] knew that these were points we had to address from the very beginning, and Vanquish is a result of that."

So think of Vanquish as Shinji Mikami having less freedom than for God Hand and trying to sell more game copies. Less freedom, more sales and more vanilla?

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News: Mikami: God Hand not mainstream enough [CVG]