Reckon With Some of Kingdoms of Amalur's Concept Art (Sorry)

Illustration for article titled Reckon With Some of emKingdoms of Amalurs /emConcept Art (Sorry)
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With the game out this week, now's as good a time as any to look at some concept art from Kingdoms of Amalur: Reckoning.

While a whole team of artists worked on the game, today we're taking a look at the colourful contributions of Big Huge Games' principal concept artist Sean Andrew Murray.

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If you like what you see, you should check out Sean's personal site! And if you'd like to see what the dashing Michael Fahey thought of the game, you should read his eye-bleeding review!

Illustration for article titled Reckon With Some of emKingdoms of Amalurs /emConcept Art (Sorry)
Illustration for article titled Reckon With Some of emKingdoms of Amalurs /emConcept Art (Sorry)
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Illustration for article titled Reckon With Some of emKingdoms of Amalurs /emConcept Art (Sorry)
Illustration for article titled Reckon With Some of emKingdoms of Amalurs /emConcept Art (Sorry)
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Illustration for article titled Reckon With Some of emKingdoms of Amalurs /emConcept Art (Sorry)
Illustration for article titled Reckon With Some of emKingdoms of Amalurs /emConcept Art (Sorry)

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DISCUSSION

truthtellah
truthtellah

I really like how colorful it is, but uh... is there any concept art that's a bit less generic? I'm not sure I've seen anything from Kingdoms of Amalur that really struck me as unique. I'm not saying there -isn't-, but I haven't seen it.

Can any fans of the game explain what makes it unique? And maybe show me a cool monster or environment or something? I feel like I could get excited about this game, but I'm just not seeing it.