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Let multiplayer stay minimal

Screenshot: The Pokémon Company / Kotaku
Screenshot: The Pokémon Company / Kotaku

While Pokémon is typically a social-driven series, Arceus’ only multiplayer compatibility is in trading. So, there are no battles or co-op modes to allow you to travel through the Hisui region together. I would like Z-A to keep multiplayer minimal. Game Freak won’t have to balance Pokémon builds around competitive play, and that means it can do more experimental battle systems, like the turn Agile and Strong Style moves, that let you trade speed for power and vice versa. Less of a focus on hypothetical fairness would free the systems up for more interesting scripted battles that aren’t beholden to the same modular competitive toolset.

Arceus, decenters battling in favor of catching and collecting, so a lot of the fights you take part in aren’t that memorable, with the exception of the action-based boss fights and the battle against secret antagonist Volo. If Game Freak can shed any notion of catering to competitive rules, that opens single-player battles up to new possibilities. Keep the competition in Scarlet and Violet

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