First-person military shooters don’t get much more hardcore than Arma III. And yet, its most diehard fans think they can do even better.
ACE3 is a merger between three high-profile Arma III modding groups: the teams behind ACE2, AGM and CSE. They’ve spent the past few months working together on “the most comprehensive and realistic gameplay experience for Arma III.” And goodness does it ever sound like a doozy:
Core Features
Completely new 3D Interaction/Action System
Performance and reliability framework
Focus on modularity and customization
New flexible client and server settings & configuration
Improved medical system with various levels (Basic/Advanced) focus on gameplay/realism
Proper & consistent network synced weather
Wind and Weather Advanced Ballistics
Captivity System
Explosives System including different trigger types
Map screen improvements, marker placement and map tools
Advanced missile guidance and laser designation
Additional Features
Carrying and dragging
Realistic names for vehicles and weapons
Realistic ballistics/FCS calculated in C/C++ extensions
Backblast and overpressure simulation
A fire control system for armored vehicles and helicopters
Disposable launchers
Realistic G-forces
Vehicle Locking
Realistic Night and Thermal vision modes
Magazine repacking
Realistic weapon heating
Combat deafness simulation
Improved Ragdoll Physics
Improved interactions for AARs and ammo bearers
Adjustable sniper scopes
No Idle Animation with lowered weapon
No talking player Avatar
Jumping over obstacles, climbing over walls and cutting down fences
Vector, MicroDAGR and Kestrel devices
Advanced ballistics, weather, weapon heating, combat deafness, magazine repacking, backblast, overpressure—it’s like a checklist of sweet, sweet (not to mention deadly) simulation. All that’s missing is the part where you stand around at the base for hours each day, loading and unloading equipment beneath the hot sun.
Initial release is planned for sometime this month. Think you can handle it?
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