Octopath Traveler is getting a prequel for smartphones called Octopath Traveler: Tairiku no Haisha (Conquerors of the Continent). Announced for Japan, the free-to-play RPG features and all-new story set a few years before the first game.
Okay, important question: Will there be an actual, detailed plot this time, or will it be another pastiche of half-realized character portrait stories that only barely knit themselves together?
Full disclosure: I own—and love—Octopath Traveler, but the primary quality that recommends it is its incredible battle system (the music is no slouch, either). It’s been covered at length before, so I won’t belabor the point here, but anyone who comes to Octopath expecting a Final Fantasy/Dragon Quest type of narrative experience is going to be sorely disappointed (and while those games never feature award-winning, literary stories, they’re still entertaining, coherent, and at least marginally complex—outside of Final Fantasy XIII/XV, anyway).
It’s a fantastic experience, but my god is the narrative justification for the party getting together razor thin (and the fact that they do not interact/acknowledge each other during cutscenes continues to chafe).