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Octopath Traveler is getting a prequel for smartphones called Octopath Traveler: Tairiku no Haisha (Conquerors of the Continent). Announced for Japan, the free-to-play RPG features and all-new story set a few years before the first game.

Originally from Texas, Ashcraft has called Osaka home since 2001. He has authored six books, including most recently, The Japanese Sake Bible.


Okay, important question: Will there be an actual, detailed plot this time, or will it be another pastiche of half-realized character portrait stories that only barely knit themselves together?

Full disclosure: I own—and loveOctopath Traveler, but the primary quality that recommends it is its incredible battle system (the music is no slouch, either). It’s been covered at length before, so I won’t belabor the point here, but anyone who comes to Octopath expecting a Final Fantasy/Dragon Quest type of narrative experience is going to be sorely disappointed (and while those games never feature award-winning, literary stories, they’re still entertaining, coherent, and at least marginally complex—outside of Final Fantasy XIII/XV, anyway).

It’s a fantastic experience, but my god is the narrative justification for the party getting together razor thin (and the fact that they do not interact/acknowledge each other during cutscenes continues to chafe).