Nvidia's DLSS Sorcery Is Coming To Linux

Illustration for article titled Nvidia's DLSS Sorcery Is Coming To Linux
Image: Nvidia

DLSS, a technology I do not want to understand because then it will no longer feel like magic, has until now been available only to folks playing Windows games. Thanks to some work from Valve and Nvidia, though, that’s about to change.


As The Verge reports, Nvidia announced last week that it is working with Valve to bring the same performance boosts seen on RTX cards in Windows to Linux users as well.

An official list of games that will support the feature hasn’t been released, but you can get a rough look things by comparing Nvidia’s list of DLSS-supported titles to those compatible with Proton, a tool released by Valve earlier this year that lets Linux users run Windows games on their computer through a “compatibility layer”.

One weird kink in the announcement, though, is that the DLSS compatibility has been designed with Proton in mind, and isn’t intended for games with official Linux ports. So even though some games may have a dedicated Linux version, there’s the possibility they get better performance by using DLSS through that “compatibility later” than by running natively.

In addition to failing to provide an official list of games, there also isn’t a release date to go with the announcement either, so Linux gamers will just have to hope/assume that it’s sometime later this year.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.



I’m curious. If you’re using your computer for gaming, what does it matter if it’s through windows or linux? I get if you were doing work and Linux was better for it.  But gaming doesn’t exactly get affected by what operating system you’re using, no?