Not only is this NPR interview with The Last of Us composer Gustavo Santaolalla interesting and informative, right off the bat NPR’s Emily Reese demonstrates how to pronounce “Santaolalla.” Listen in to learn all about the strange stringed instruments and uncommon orchestrations he used to make one of the best, most distinctive video game soundtracks in recent memory.
š¹ļø Level up your inbox
Donāt miss the latest reviews, news and tips. Sign up for our free newsletter.
You May Also Like
Latest news
Belmont’s Curse Taught Me An Important Lesson About Parrying, Namely I Should Do It More
The Normandy SR-2 Is Now A Haunted House, But It Will Always Be My Home
Developer Of ‘Ecosocialist’ Game Future? No Thanks! Offers Refunds After Using AI Despite Calling It ‘Technofascist’
Street Fighter 6 Players Reeling After Capcom Takes Down Popular Community Resource Site
Table Tennis Beast LucĆa Has Returned To Torment Players Again In Switch Sports Resort
Capcom and Square Enix Suffer Online Attacks As Hackers Access Player Data
Battlefield 6, One Year Later
New Mass Effect 5 Leak Explains How It Was Going To Deal With Mass Effect 3’s Multiple Endings