Not only is this NPR interview with The Last of Us composer Gustavo Santaolalla interesting and informative, right off the bat NPR’s Emily Reese demonstrates how to pronounce “Santaolalla.” Listen in to learn all about the strange stringed instruments and uncommon orchestrations he used to make one of the best, most distinctive video game soundtracks in recent memory.
š¹ļø Level up your inbox
Donāt miss the latest reviews, news and tips. Sign up for our free newsletter.
You May Also Like
Latest news
New Cheat Codes For F-Zero GX’s Gold Parts Have Been Discovered After 23 Years
We Might Be Cooked, As These Vibe-Coded Web Browser Ports Of Halo, The Simpsons: Hit And Run, And GTA: Vice City Seem To Work Perfectly
Blogger Found Guilty Of Taunting State Senator With Shrek Dick Picks
Will GTA 6 Ever Come To Switch 2? Nintendo Of America President Says Go Ask Rockstar
Rockstar HR Questioned Over Discord ‘Mole’ And Sudden Timing Of GTA 6 Dev Firings In Latest Labor Tribunal Hearing
Japanese Indie Gaming Publishers Are Doing Things Differently
Gears Of War: E-Day Estimated To Have Sold Just 230,000 Copies Despite Rave Reviews
Crimson Desert Exec Explains The Gulf Between The Mid Review Scores And The 6 Million Sales