No Random Encounters Today. Instead, Let's Have A Chat.

Illustration for article titled No Random Encounters Today. Instead, Let's Have A Chat.

As you read this, I am wandering around Seattle for PAX Prime, playing games and talking to people and crafting stories for my glorious Kotaku overlords. So, sadly, there will be no JRPG column today.


But! Let's not waste the week. Let's use this as an opportunity for some reader feedback. Let's chat.

What do you like about Random Encounters? What do you dislike? Do you think articles should be longer? Shorter? Mediumer? Would you like to see more interview-driven pieces or more personal opinions? More silly experiments? More crazy discoveries?

Are there any games or series you want to see more of? Any big questions you want answered or debated? Any great JRPG-related stories you want told?

Now's your big chance to tell me what you think. All opinions not posted on this article will be instantly ignored. Just kidding. Maybe. But I will be reading everything you have to say here, so speak up!

Random Encounters is a weekly column dedicated to all things JRPG. It runs every Friday at 3pm ET.


Jonathan Ponikvar

I've always been a bit disappointed that Lost Odyssey isn't mentioned more often during "great JRPG's of this generation" discussions. To me, the characters, storyline, and battle mechanics were some of the best I've played since the SNES days. The fact that half the playable party members were immortal led to an interesting strategy in battles, and the Memories that Kaim unlocked throughout the game, though pure text, were some of the most well-written and heartwrenching short stories I've ever read.

It's impossible to read the story of the old shoemaker and not get a bit misty-eyed:

Though as good as the game was, I almost never hear anyone mention it when it comes time to list their favorite RPG's. Admittedly my own top 5 list is topped with nothing but SNES classics, but Lost Odyssey is still a damn good game and should have earned more recognition than it did.