Nintendo Let Literally Anyone (With Money) Make Famicom Games

In 1984, Nintendo released Family BASIC, a programming suite for its Famicom (NES) console. Including a swish keyboard and data recording unit, it was designed to allow consumers to, with a little teaching, program their own basic games for the system.


Including a few stock titles as templates, it was sadly never released outside Japan. While a common approach for home computers at the time, like the C64, this DIY approach to console gaming was nowhere near as popular, with only Sony's efforts around the turn of the millennium really comparable.

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Didn't they also have some rules to avoid another video game crash and only allowed companies to release about 3 games per year?