Taro Yoko from Tokyo-based developer Cavia is hard at work on upcoming Square Enix published title NieR Gestalt and NieR Replicant.

While at this year's Tokyo Game Show, Yoko blogs, he caught some of the trailers at the Square Enix booth, including Final Fantasy Crystal Bearers for the Wii. "Honestly," he writes, "Crystal Bearer's graphics were harsh."

That's not to say he thinks the graphics themselves weren't done well — he thinks they were. Rather, it's the Wii's standard def graphics that are to blame. "There's nothing you can do about it," he writes, "because that's the limit of the hardware."

Yoko goes on to point out how the standard definition images take a hit when hooked up to high definition televisions — something that is getting more and more prevelant as more and more switch over to HD televisions.

According to Yoko, the graphics for Monster Hunter 3 looked harsh or rough as well for the very same reasons. Yoko wants Nintendo to use all the money it's earned to churn out an HD Wii. But doesn't everyone at this point? Get in line, buddy!


ベアラー/SD/永嶋さん/FFコスプレ [ヨコオタロウの日記 via はちま起稿]