My friend Frank Cifaldi, producer of many retro game collections like SNK 40th Anniversary, sums up his company’s philosophy in two sentences in a GDC session today.
Features Editor, Kotaku. Japanese curry aficionado. Author of the books Power-Up: How Japanese Video Games Gave the World an Extra Life and Final Fantasy V from Boss Fight Books.
I picked up the SNK collection when it released and was indeed impressed with the vast amount of info that had collected for this, even though I had read articles about the effort they were already putting in.
When I began to play some of the games, though, I was a bit disappointed by how many of them were the arcade ports rather than the console versions. Yeah, I don’t think it wasobvious, but pressing left of right on the game selection menu will switch between versions for some of the games.