When Shigesato Itoi started work on Mother 2 (Earthbound), development hit a wall. Things were at a standstill, and the programming was apparently to blame. Thatâs when Nintendo suggested Itoi meet with another programmer who could help out. His name was Satoru Iwata.
In an interview with GameCenter CXâs Shinya Arino, Itoi recalled how Iwata came on as lead programmer. âWe had Iwata take a look at our work, and he said, âIf we use what youâve got now, itâll take two years to fix. If we start from scratch, we can get this done in six months.ââ
Iwata lived up to his word, and the team was able to finish the game in six months. âIwata was wonderful at splitting up work and finding ways to make efficient progress, so we had more people actively working on different sections at any one moment,â said Itoi. âItâs like everyone had been using a manual shovel to dig a hole, and then Iwata came and said, âIâve built a jackhammer for each of youâplease use them.ââ Things, Itoi added, went much faster when the team moved from shovels to jackhammers.
According to Itoi, Iwataâs talent was his ability to come up with ways to streamline the process and his strong work ethic to get things done, even if that meant pulling all-nighters to do the work himself.
âWhen I made the game Shigesato Itoiâs No. 1 Bass Fishing, the movement for casting the fishing line is so clean that someone really good at math would be able to replicate it,â said Itoi. âThat was all programmed by Iwata, who quietly spent his New Yearâs break working on it by himself.â

Iwata would tell Itoi that âprogrammers never say no.â That comment, however, apparently made other programmers at Nintendo upset, but according to Itoi, what he meant was that when someone has a concept, if the programmer says itâs not possible, then that kills all the good ideas.
âSo you canât just turn someone down so flippantly,â Itoi said. âIwata would call something out if it was genuinely impossible. But saying, âAre you okay with doing it this way instead, so we can make it work?â creates so many more options. That attitude, together with his other qualities, made me so happy to work with him.â
When Iwata became the president of Nintendo, Itoi wasnât surprised, saying the company had been testing him for a while to see if the programming wiz had what it took. âIwata was the kind of person whoâd say, âIf making me president is going to make things easier for everyone, then sure, Iâll do it.ââ
Correction: 10/22/2019, 9:40 a.m. ET: A previous version of this story misnamed the North American release of Mother 2. It has been corrected.